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Player Quotes
“It grabs you from the get go! If the concept of playing for charity isn’t enough Quingo’s engaging questions keep you on your toes and wanting more!! This game is a winner.” – Berta9cats, Quingo player
“Huge variety of questions. Lots of rewards. And all for a great cause. What more could you want?” – l1zziie, Quingo Player
“Good for the heart and the head. Well made. Very addictive. I love the organizations to play for. I hope this group makes plenty more play-it-forward games. Love it.” – JPortlandia, Quingo player
“It’s fun and addictive (and the questions/answers are surprisingly smart and weird), plus I get to feel great because I’m supporting charities I care about. Such a cool idea, love it!” – election nerd, Quingo player
“… I like to play it with my daughter and grandkids. The multi-generation approach helps cover a lot of gaps in our knowledge. They do the rappers and I do the history. And we’re all shouting out the answers and laughing like crazy.” – Marj Franke, Quingo Player
“My daughter and I were playing. We both separately got phone calls and sounded like complete morons because we couldn’t tear ourselves away from the screen.” – Jen Page, Quingo player
“A friend of mine stayed on my couch last night and I gave him the iPad so he could watch Netflix. He ended up playing Quingo for 5 hours straight… Til 4 am. Haha.” – Anonymous Quingo player
Press Quotes
“It’s a casual but quirky experience and should resonate well with the You Don’t Know Jack crowd. The draw here over other quiz titles lies in accessibility, polish, and the fact that players are contributing to a good cause simply by playing.” – Daniel Tack, Forbes
“Game It Forward’s upcoming title Quingo isn’t just a worthy endeavor, it’s a lot of fun.” – Mike Futter, Game Informer
“If you like benefitting charity, and you like trivia games, you’ve got nothing to lose.” – Rob LeFebvre, Cult of Mac
“…the idea that you can play this game and help better the world, even if it’s just in tiniest little way, makes this game kind of special, and preferable, at least in this reviewer’s mind, to games with similar business models for profit.” – Alex Faciane, Indie Statik